![]() IEX provides a different feel to sectors in the universe compared to the LU Vanilla experience. IEX - Sector Visual Enhancement (LU Patch Available) by Moonrat ![]() Cockpit Mod for Litcube's Universe by Shasslar Stolen Saturn: SCH Sold in Teladi Space by solarahawk Explosion screen-shaking for Litcube Universe by nekoexmachina Alternate Ringless Gates - Repacked for LU by multiple authors (solarahawk) ![]() Eas圜onnect - Complex Connector by Joubarbe Mk3 Improvement Reloaded Reloaded by Raaaak Diverse Game Starts - LU Edition by solarahawk Ship Browser - In Game Ship Comparison Tool by zanzal Galactic News Service - LU Edition by solarahawk (orig: X-Tended Team) Anarkis Defense System - Joubarbian Edition by Joubarbe (orig: Serial Kicked) Anarkis Defense System - LU Edition by solarahawk (orig: Serial Kicked) Many scripts may appear to run fine in LU but can cause non-obvious errors due to the changes in ware codes from new or changed game objects in LU as well as vanilla scripts no longer present or significantly rewritten in the game. Only packages written for or verified to be fully compatible with LU are listed here. When I was ready to take the fight to OCV they only had made through 7-8 sectors starting from their home sectors.Litcube's Universe - Community Scripts, Missions, and Mods Library And you really dont need to desable OCV if you play the game right. You are better off just picking up crates and abendoned ships. ![]() As I have said, buy UT and equip it and let it trade the whole day, then pull his trade report. Besides we are only talking the mid game of course end game you want SCH 400 profit making stations. And litcube the creator himself recommends having at least 50 UT. In my game i disabled the OCV till i can build some M2+. As a matter of fact, anybody that wants to argue this point I invite you to run UT for a day and then pull his trade report. Yes they will make you some credits but lets see them make you 120 Million in 20 minutes. This you dont do in LU because OCV and Phenon will expend much quicker. Originally posted by zanosg:Two dumbest things people do in this game:ġ. If you guys could be as detailed as possible I would greatly appreciate it. Also, I don't like getting my combat rank up as Pirate destroyer invasions become more frequent (disrupting trade for my UTs). I only own an Albion Pride as a player ship. If anyone here is a pro with hundreds of hours on this game I could use some advice, or a point in the right direction.Ĭombat is not an option for me atm. ![]() The stock exchange is not an option, as it isn't no where near as exploitable as vanilla (it only shows company listings, NOT commodity shares). Everything in Litcube's universe is 10x as expensive and the game is pretty slow to me compared to vanilla. I want to be station-building oriented in terms of making credits, but I have no idea what stations I should build. The problem is, I'm getting tired with this method. I have a fairly large microchip complex (30), and a Mass Driver Forge (30) with a station agent after some hours collecting ships that bailed. Hey guys, I recently just jumped back in X3AP and I'm having HUGE problems with making credits in Litcube's Mod. ![]()
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